Moebius:
Empire Rising is a
Kickstarter-funded new adventure game by Jane Jensen (best known for the Gabriel
Knight series about a New Orleans author/bookstore owner/'Shadow Hunter').
Moebius follows a somewhat similar pattern, focusing on
Malachi Rector, an antique store owner who discovers he is something more, and
is drawn into a search by a government agency researching repeating patterns of
history.
Graphics
Graphics-wise,
Moebius is pretty basic. The 3D models are clunky in both
animation and shape, and the comics-style cutscenes are no more than
serviceable.
Gameplay
Agreeably
well put together puzzles, with nothing too taxing. Rather pointless
cave-wandering exercise toward the end. A couple of possible places to
die, but otherwise nothing difficult. On the Zork-factor scale,
2/10 in unforgiving.
Characters
Rector is
rather blatantly styled on the BBC's Sherlock, with a superiority factor
through the roof, sarcastic comments galore, and a tendency to display mental
analysis in words popping up on the screen. He is funny, but far from a
nice person (definitely not the same model as the rogue-type of Gabriel
Knight). David, his primary off-sider, is the straight-laced soldier
type. There's a probable m/m romance going on between this pair, but it
only takes the steps toward trust in this the first outing of a possible
series.
Story
Rector is
an antiques savant, and gets himself into physical danger by occasionally
debunking fakes. A new client wants him to turn his historical knowledge
to a different end - establishing connections between the lives of existing
people and famous people of the past (not reincarnation so much as parallels).
There is
an oddness to this process, because we see Rector investigating the
lives/murders of people, but being completely disinterested in solving the
minor mysteries, only in establishing parallels.
Spoilery
Bit
And the
problem that rises in the story and the characters is the attitude towards
women.
Rector
(apparently an extremely desirable man) is theoretically pursued and wooed and
spurns them all except for favouring the occasional woman with strictly one
night stands only. This includes with his assistant from his antiques
store, who he treats with either contempt or courtesy, apparently depending on
his whims.
The plot
revolves around identifying the woman who will marry and support to power a
future US President. Someone has been trying to figure out who this
woman will be - and kill her.
Women in
the game do not come off well. They are either jealous, there to support
men to power, vapid, sex-hungry, or sex-starved. [The only exceptions to
this is a brief telephone conversation with a female senator, and two 'tough'
Muslim women.] There's even a plot point apparently revolving around how
women shouldn't expect fidelity from their husbands. Men are the people
who do stuff in this story, and women are there to support them or present
obstacles.
This is
all a bit of a downer in comparison to the Gabriel Knight series, where
we had Grace Nakimura, ever-ready to call Gabriel on his shit, and to get stuff
done.
If it
wasn't for all the negativity toward women, I'd call this a reasonable game, if
nothing spectacular. But, funny as his snark could occasionally be,
Malachi Rector was simply too off-putting for me to want to take another outing
in this world.
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Oh man. Not only do you write addicting books that I'm loving now that I've found them, but you also know about Moebius and Jane Jensen and Gabriel Knight?! I suppose I shouldn't be surprised - I definitely "squeed" when Cass mentions puzzle-based adventure games available through the interface. And escort quests. Would it be presumptuous of me to declare you a kindred soul? LOL
ReplyDeleteHa - at the least you can call me a gamer. ;) I really like adventure games, though few of the recent revival attempts have really worked. This one's not a patch on the Gabriel Knight series, sadly.
ReplyDeleteI saw that you're a Dragon Age fan, too. I love those games. I wasn't hooked the first time I tried Mass Effect, but decided to give it another go when I was going through Dragon Age withdrawal after Origins, and those games turned out to be phenomenal, too. Have you ever played any of the Quantic Dream games? Fahrenheit (name changed to Indigo Prophecy in US), Heavy Rain, or Beyond: Two Souls? Some people don't care for them because they're a lot like interactive movies rather than a traditional style of gaming, but the stories are pretty amazing
ReplyDeleteI'm so sad I'm going to miss the DA: Inquisition release this year.
ReplyDeleteI haven't played Fahrenheit, etc, although I have gone to pick up Heavy Rain once or twice and hit wrong console issues or something. I don't mind interactive story games, depending on what the story is.